Pages about the game Supreme Commander Forged Alliance.When playing the game, a player selects one of the available factions to fight for them. Navigation menu Personal tools Create account Log in. Good choice for playing on air spot due to versatility. Worst static shields and no mobile shields. Fast units that are good to combine mobile stealth. Who needs a specialist shield killer when you can just blow the front door down? Require more micro than UEF and Seraphim. The other 'Beginner' faction, the Seraphim generally make up for their lack of unique units with extremely powerful all-rounders. Good for beginners together with Seraphim thanks to very solid, largely uncomplicated units, a strong ACU at all stages of the game, and units which do exceptionally well with little to no micro. The "Turtle" faction, a name coined because this faction plays best with a slow, steady, grinding style. The units that are extremely similar throughout the factions are not included on this page.ĭetailed statistics about every unit in the game can be found in the Unit Database. It outlines the overall strengths and weaknesses of each faction, and highlights some of their more unique units. This page presents an overview of general faction diversity.
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